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Maneuver around the terrain to escape the climbing water that'll drown you.
Movement uses health and touching the ground will also hurt you.
Rest in Hot springs to replenish your health.



WIP

This game was originally made for a game jam in a day. I received positive feedback about the project and want to work on it to make it more of a finished game. I would love your opinions and feedback about it.

I aim to extend the level to about triple the length, add new obstacles, and include checkpoints to make the extended journey easier.

There are also some questions I'd like to ask if you want to help with the development of the game.

  1. I'm going to extend the level, and I want to divide it into segments. Should I keep the color theme the same for all segments, or should I change the color theme to make each segment distinguishable and more like biomes?
  2. What obstacles would you like to see? There will be one type of obstacle per segment. I have decided on falling spikes, moving platforms, and gates with pressure plates. I would love to get some suggestions about what kind of obstacles would fit the game.



Controls

WASD - MOVE 
R - Reset


Jam

Made in a days for https://itch.io/jam/indie-dev-game-jam-4/entries
Theme : Escape


Resources

-BGM :

-SFX : Unity Assets
-Everything else was made by myself in the jam's time period.

Updated 2 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSeeOne
GenreInteractive Fiction
Made withUnity
Tags2D, Arcade, Atmospheric, Exploration, Fast-Paced, Indie, Retro, reverse-platformer, Singleplayer, Unity
Average sessionA few minutes

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Click download now to get access to the following files:

Noyade Windows.zip 33 MB

Development log

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